Programming Game AI by Example

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To help the user get the most out of this library this website hosts two types of user guide.


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Their purpose is to give an insight into how the library works. It covers a broad range of topics that are essential for the programmer to be aware of if they are to get the most of the library capabilities.

Programming Game Ai By Example paperback

It is normal for libraries to provide examples and this library is no exception, it is also normal for examples to have comments explaining the code. These guides provide more detailed description of the code.

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Programming Game Ai By Example paperback

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Programming Game AI by Example

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HardlyEdu: Programming Game AI by Example (Buckland) ch. 2 (part 1 of 2) - finite state machines

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